Search found 11 matches

by smith1215
11. Jun 2017, 06:58
Forum: Road To The Future
Topic: Spring News Update 2017
Replies: 2
Views: 150

Re: Spring News Update 2017

salad!
by smith1215
9. Feb 2017, 19:47
Forum: General Discussion
Topic: Private playtest group: Reinforcements needed!
Replies: 32
Views: 1336

Re: Private playtest group: Reinforcements needed!

fugggg guess i missed the boat. find some bugs, lads.
How did you 'miss the boat?' :D
woops thoguht it was all filled. i am definitely still interested. will there be weapon straps?
by smith1215
9. Feb 2017, 03:19
Forum: General Discussion
Topic: Private playtest group: Reinforcements needed!
Replies: 32
Views: 1336

Re: Private playtest group: Reinforcements needed!

fugggg guess i missed the boat. find some bugs, lads.
by smith1215
1. Dec 2016, 23:54
Forum: Clans
Topic: British 3rd ID
Replies: 16
Views: 598

Re: British 3rd ID

I remember, you all. I'm glad to see old faces returning, and the community growing. I was in the 504th PIR before it went defunct.
by smith1215
16. Nov 2016, 16:08
Forum: Road To The Future
Topic: November Update 2016
Replies: 11
Views: 1134

Re: November Update 2016

I'm glad to see the progress, and happier to see that St Marie du Mont is going to be in the game. It was my favorite map in the mod.
by smith1215
7. Sep 2016, 01:32
Forum: Level design
Topic: Default training map level
Replies: 4
Views: 404

Re: Default training map level

fort bhc in cod2 was the best training map i have ever seen.

http://www.nexusmods.com/callofduty2/mods/207/?
by smith1215
20. Aug 2016, 05:06
Forum: Clans
Topic: Clan features wishlist
Replies: 9
Views: 498

Re: Clan features wishlist

i feel like server tools so that an admin can easily adjust ticket amount, points being (un)capturable, weapon limitations, and so on. just simple tools build in so that admins dont need to type in strings of commands. having a ui popup for it.

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