Clan features wishlist

A section to discuss clans and recruit new members
Stefan
Site Admin
Posts: 199
Joined: 11. Aug 2016, 11:33

Clan features wishlist

Postby Stefan » 13. Aug 2016, 19:54

Let us know what sort of features you would like to see in RnL, that will help you play and promote your clans.

We have customizable clan patches on our road map. What else would you need? Certain tools for server management? Clan(war) specific settings?

smith1215
Posts: 14
Joined: 19. Aug 2016, 04:04

Re: Clan features wishlist

Postby smith1215 » 20. Aug 2016, 05:06

i feel like server tools so that an admin can easily adjust ticket amount, points being (un)capturable, weapon limitations, and so on. just simple tools build in so that admins dont need to type in strings of commands. having a ui popup for it.
Image

Stefan
Site Admin
Posts: 199
Joined: 11. Aug 2016, 11:33

Re: Clan features wishlist

Postby Stefan » 21. Aug 2016, 12:17

That sounds like a distinct possibility - should be easy enough to do. Anything else you would like to see?

Der Sturmmann
Posts: 1
Joined: 23. Aug 2016, 18:46

Re: Clan features wishlist

Postby Der Sturmmann » 24. Aug 2016, 03:45

I think it would be nice if Waffen SS units were put into the game which would serve as a elite version of the german faction

Pendragon
Posts: 8
Joined: 12. Aug 2016, 23:59

Re: Clan features wishlist

Postby Pendragon » 28. Aug 2016, 15:45

Well i liked the fact that in RnL source you had a list of tons of command able to manage the game it indeed would be great to make those accessible as named above.

What also would be cool is to checkup all the clan training maps made for the RnL Source. and study what is mostly needed.
Like a killhouse, score schootingrange, projector with all the map overvieuws. ect ect.
It would be great to make a map like this so everyone can have the same advantage.

If i am correct there would be a lot of clan going to be active in the new RnL.

User avatar
Newty
Level Designer
Posts: 56
Joined: 12. Aug 2016, 18:14

Re: Clan features wishlist

Postby Newty » 28. Aug 2016, 23:19

Hey Pendragon!
As much as I agree with you, I think that clans like to be able to create their own training maps (Correct me if im wrong)? but creating a bog standard one is a good idea, and is probs something I would consider in the future at some point, but i obviously cant speak for the whole dev team.
cookies forever

TimothyTheAdventurer
Community Manager
Posts: 36
Joined: 12. Aug 2016, 18:08

Re: Clan features wishlist

Postby TimothyTheAdventurer » 4. Sep 2016, 20:12

If you guys would talk about costum maps for clans. Please discuss this further in the 'Level Design' thread.

Every discussion about custom maps goes there.

Thanks!
Last edited by TimothyTheAdventurer on 7. Sep 2016, 20:46, edited 1 time in total.
Community Manager - Resistance And Liberation

3dBoy
Posts: 2
Joined: 27. Aug 2016, 01:43

Re: Clan features wishlist

Postby 3dBoy » 7. Sep 2016, 18:57

If you guys would talk about costum maps for clans. Please discuss this further in the 'Level Design' thread.

Every discussion about costum maps goes there.

Thanks!
custom*

CrashUk
Posts: 5
Joined: 1. Nov 2016, 21:17

Re: Clan features wishlist

Postby CrashUk » 22. Nov 2016, 14:04

A training map is a must

User avatar
Newty
Level Designer
Posts: 56
Joined: 12. Aug 2016, 18:14

Re: Clan features wishlist

Postby Newty » 23. Nov 2016, 11:36

Hmmmm ok we'll have more community input on this issue but i'm sure we can sort something out once all the basic levels have been implemented, also check the level design thread for more on this topic!
cookies forever


Return to “Clans”

Who is online

Users browsing this forum: No registered users and 1 guest